PO Box 248, Brainerd, MN 56401

Presented by:

2024 Brainerd Blast Icebreaker April 27th



Date: Boys – Saturday, April 27th, Girls – Sunday, April 28th, subject to change based off registration numbers

Time:  8:00 am – 6:00 pm

Birth Year:  2006 to 2017



  • 4 v 4 tournament format with a maximum of 6 members per team
  • Games will be played with small goals and no goalkeepers
  • Brackets will be formed by age and gender once registration is complete
  • Registration deadline is Wednesday, April 17
  • $35 per player


  • Must complete, and sign, and submit the waiver online (during the registration process) prior to being allowed to play in any games


  • must have matching jerseys/shirts
  • We encourage team creativity (fun team names, eclectic matching uniforms, etc.)


WRISTBANDS MUST BE WORN (shows you are paid & signed waiver)

  • Wristbands will be issued at check in.JEWLERY/ CASTS/ BRACES
  • Large rings, earrings, necklaces/chains need to be removed or wrapped and taped
  • Hard sided knee (or similar) braces or casts need to be wrapped with soft cover


  • All notifications will be via our Brainerd Blast website, and/or the Brainerd Blast Facebook page 


Icebreaker Rules


NUMBER OF PLAYERS: Four players per team on the court at any given time. NO GOALKEEPERS.

SUBSTITUTIONS: May be made on the fly or at any stoppage at the center line. Unlimited substitutions are allowed.

GAME DURATION: All games/courts will start with one blast of a horn. The games run 22

minutes in length, with running time.  All games end with another horn blow. Games tied after regulation

time shall end in a tie, except for playoff or championship games (see below).

KICK OFF: May be kicked in any direction. All four team members start on their side of the court. You can’t score directly from a kickoff.  It is an indirect kick.

OFFSIDES: After kickoff, there are none.

GOAL SCORING: Goals can only be scored from inside the offensive half and not directly from kickoff or goal kick.

CORNER KICKS, FREE KICKS: These are direct. Player can score on corner or free kicks within the half.  Defending players must be 3 yards away from the ball.

NO THROW-INS: Balls out of play on the sidelines are restarted with a kick-in. Balls out of play on the end lines are restarted with a goal kick or a corner kick.

KICK-INS: The ball must be stationary on the sideline. All inbound kick-ins are indirect.

GOAL KICKS: Can be taken from any point on the end line OR or goal box (small taped line on front of goal). You can’t score from goal kicks. Opposing team players must be outside the 3-point basketball arc (giving kicker approximately a quarter of the field to clear the ball).

PENALTY KICKS: Shall be awarded for any defensive foul in the penalty area (inside the basketball 3-point line/arc marked on the court). Shall be awarded if a defending player plays the ball inside the designated goal box (no-play zone). A penalty kick is taken from the center court. All other players must remain behind the half line and outside the circle until the ball is touched and moves. Ball is live once it is touched and moves.  End of game shall be extended to allow for completion of a penalty kick.

GOAL BOX:  Neither team may play the ball in the goal box.  If an offensive player touches the ball in the goal box, it results in a goal kick for the defensive team.  If the defense touches the ball in the goal box, it results in a penalty kick for the offensive team, as outlined under penalty kicks.

DISCIPLINE: Yellow cards (cautions) will be given for reckless play.  Red cards will be given for subsequent reckless play, verbal abuse, serious foul play, or violent conduct. A player who receives

a red card will be ineligible for the next game.


BUMPERS: More bumpers may be used for younger divisions



3 Team Bracket – Each team plays one another in a round robin format.  The team with the most points automatically advances.  The 2nd and 3rd place teams play to determine who advances to meet the 1st place team for the Championship. 


4 Team Bracket – Each team plays one another in a round robin format. The two teams with the most points play for the Championship.


5 Team Bracket – Teams play three games and one (randomly selected) team plays a fourth. Points do not count toward the total for the team playing a fourth game, but do count for the team playing their third game. Top two teams, determined by points, play for the Championship.



6 Team Bracket – Two groups (A and B), each with three teams.  Teams play the other two teams in their group.  According to points earned, 1st place in group A plays 2nd place in group B.  Winners of those games meet in the Championship.  3rd place teams in each bracket play each other for the consolation championship. 

8 Team Bracket – Two groups (A and B), each with four teams.  Teams play each opponent in their group.  First place team from each group meet in the Championship.





SCORING – Wins/Losses

Win: 3 points             Tie: 1 point                 Loss: 0 points           

Shutout: 1 point         Goals: 1 point each, maximum of 6 goals per game



A score of 6-0 is worth the maximum 10 total points.

A score of 5-3 is worth 8 points for the winning team and 3 for the losing team.

A score of 4-4 is worth 5 points for each team.

A score of 0-0 is worth 2 points for each team. (1 for tie and 1 for shutout)

Tie Break Steps – if teams are tied for points, use this to determine which two teams play championship:

  • Winner of most games
  • Goal differential (goals scored minus goals against)
  • Goals against (fewest)
  • Shootout- Minimum of 4 rounds, highest total advances.


Playoff or Championship Overtime Rule

“Golden Goal” – First team to score in extra time wins.


Tournament Equipment Rules

Footwear: Indoor soccer or Tennis shoes. No cleats. Non-marking sole shoes.

Uniforms: Each player should have matching shirts (or pinnies provided by the tournament).

Other Rules

Good sportsmanship is expected. Please pick up after yourself and your teammates. Most of all – Have Fun!!!